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Reckonz 7 man One-Shot

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7 builds
Updated 11/2/2026
AdvancedPvPGroup

This one-shot comp focuses on long-range DPS with ranged damage dealers while tanks and D-tanks control space from a distance. It relies on low cooldown rotations, Cleanse Potions, Crossbow new W, Off-Guard Rune, and the 20m Pole Hammer E to maintain constant pressure without hard diving.

Against melee or dive comps, positioning and screen control are essential. Tanks and D-tanks prevent enemies from ever reaching the frontline by zoning, peeling, knocking back, and disrupting movement, allowing DPS to deal maximum-range damage safely.

The comp plays around short cooldown windows (15–25 seconds). DPS should call E cooldowns clearly, and engages are shallow or triggered by enemy mistakes rather than forced.

DPS and healers must never overextend or step into enemy tank range. Tanks and D-tanks focus on denying space, not deep commits. Bedrock W with Guard Rune is used offensively to let DPS free-cast safely, creating unavoidable damage with no effective counter, even against Great Arcane E.

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Builds in this Group (7)

Mount Requirements - Fast (115%)

Grandmaster's Riding Horse (125%)
Grandmaster's Armored Horse (125%)
Saddled Moabird (127%)
Rageclaw (127%)
Recruiter's Moabird (127%)
Black Panther (127%)
Saddled Greywolf (130%)
Morgana Raven (130%)
Divine Owl (130%)
Saddled Terrorbird (130%)
Direwolf (132%)
Elite Terrorbird (132%)
Spring Cottontail (132%)
Caerleon Cottontail (132%)
Spectral Bat (132%)
Snow Husky (132%)
Saddled Mystic Owl (134%)
Elder's Riding Horse (135%)
Elder's Armored Horse (135%)
Elite Greywolf (135%)
Elder's Warhorse (135%)
Spectral Bonehorse (137%)
Morgana Nightmare (137%)
Elite Mystic Owl (139%)
And 16 more suitable mounts...